Eh, a lot of stuff is getting changed, for better or worse! While it kind of sucks that druids that spec Guardian won't be able to switch to cat and do as much damage anymore, it will make me having two feral specs make more sense now. And makes druids the only class to have four recognized specs.
It's a very good panic-heal, though -- faster than whatever-its-name-is, the slow, big heal, and about equal-or-more direct healing as Nourish. And faster than Nourish, to boot. It's not the default heal (that's Rejuv), but it's allowed me to pinch-hit heal in five-mans, patch myself quickly when soloing as a boomkin, and drop some fast health on the spouse's character when duoing with me in boomspec.
If they aren't making Nourish faster, I'm gonna be ticked.
Hey, when I played WoW, I often made gear choices based on WHAT LOOKED COOLER, not just "what has the most buffs." No sense in looking patchwork-goofy. And I'm guessing you must have had at least SOME sort of aesthetic in mind when choosing the headgear for your druid. ;)
(Hmm. But then, that makes me wonder what difference it'd make in traditional fantasy tabletop RPGs, if, when presented with that new Cloak +2, or Sword +3 or Armor with Fire Resistance, you'd actually get to SEE what your character would look like in it. I suppose there were some DMs who pioneered in that with stuff like the "Nun's Habit of Might" and "Jester Suit of Protection," which the munchkins in the group would unabashedly put on just for whatever had the best "pluses.")
Actually all these armor pieces have been transmogrified to look like a specific set of armor-- the druid 'tier 2 raid' set! Except for the helm, which has been transmogrified to look like the Wolfshead Helm that you can craft for level 35 characters.
I imagine hilarity might ensue if you introduced the concept of 'armor fashion' into traditional fantasy RPGs. Also the strong desire by players to customize their characters' appearance and much arguing on the subject thereof.
Yes, you can change your armor to look like any other armor that you have which is (a) at least green or better (no changing your armor to look like vendor white), (b) of the normal armor type for your class (no plate-wearers in robes), and (c) which you have in your possession!
Cool idea! I would certainly take advantage of it if I were still active. (But, sorry, no chance of that happening again. WoW sucked up WAYYYYY too much time for me and Gwendel. Not willing to risk getting stuck in the "level/loot grind" again.)
We pretty much had that happen in our campaign. Through effort and a lot of luck, we managed to take out the commander of the enemy's army. He had very nifty armour (enchanted plate)... painted evil black with evil demonic stylings (even though it wasn't actually evil-aligned).
None of us, PC or NPC, would touch it. We ended up putting it on a pole to parade around in lieu of the commander's corpse (his armour was very recognizable, so this worked quite well).
The evil sword, which _is_ evil-aligned and has a ludicrous Ego rating, we're holding on to until we can think of a good way to contain or destroy it. "Encase in a lot of lead and chuck it into the ocean" has my character's vote, but the party mage is still thinking about volcanoes.
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Date: 2012-04-03 12:31 am (UTC)no subject
Date: 2012-04-03 01:03 am (UTC)*sigh*
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Date: 2012-04-04 04:03 am (UTC)If they aren't making Nourish faster, I'm gonna be ticked.
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Date: 2012-04-03 04:44 pm (UTC)Hey, when I played WoW, I often made gear choices based on WHAT LOOKED COOLER, not just "what has the most buffs." No sense in looking patchwork-goofy. And I'm guessing you must have had at least SOME sort of aesthetic in mind when choosing the headgear for your druid. ;)
(Hmm. But then, that makes me wonder what difference it'd make in traditional fantasy tabletop RPGs, if, when presented with that new Cloak +2, or Sword +3 or Armor with Fire Resistance, you'd actually get to SEE what your character would look like in it. I suppose there were some DMs who pioneered in that with stuff like the "Nun's Habit of Might" and "Jester Suit of Protection," which the munchkins in the group would unabashedly put on just for whatever had the best "pluses.")
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Date: 2012-04-03 04:51 pm (UTC)I imagine hilarity might ensue if you introduced the concept of 'armor fashion' into traditional fantasy RPGs. Also the strong desire by players to customize their characters' appearance and much arguing on the subject thereof.
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Date: 2012-04-03 05:27 pm (UTC)no subject
Date: 2012-04-03 05:35 pm (UTC)For a modest fee, of course.
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Date: 2012-04-03 05:54 pm (UTC)no subject
Date: 2012-04-03 06:09 pm (UTC)no subject
Date: 2012-04-04 03:49 am (UTC)None of us, PC or NPC, would touch it. We ended up putting it on a pole to parade around in lieu of the commander's corpse (his armour was very recognizable, so this worked quite well).
The evil sword, which _is_ evil-aligned and has a ludicrous Ego rating, we're holding on to until we can think of a good way to contain or destroy it. "Encase in a lot of lead and chuck it into the ocean" has my character's vote, but the party mage is still thinking about volcanoes.
It's a fun campaign.
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Date: 2012-04-04 03:53 am (UTC)