It's a neat way to phrase goals that depend on other people, like "becoming a published science fiction writer" or "create games thousands of people will love".
It's a neat way to phrase goals that depend on other people, like "becoming a published science fiction writer" or "create games thousands of people will love".
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Date: 2012-10-11 11:36 pm (UTC)Anyway, hello again! It's been quite a while since we met IRL - last time, I think, was you so kindly ferrying me to SFO from Shaterri & Centaur's abode.
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Date: 2012-10-11 11:38 pm (UTC)That's a REALLY long time then!
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Date: 2012-10-11 11:42 pm (UTC)Hoo, indeed! Think that must've been back in my Trilobyte days. (Damn, what a company that was.. so much enthusiasm, sheer talent.. and no shenanigans as with EA or Zynga, just people on the same wavelength having a lot of fun doing superb work. Not that the current gig's bad, but being one of just two programmers on the project, and the other's many miles away..)